It looks great, Rabbit. The question is, where are you sailing it? I'd love a drifter in very, very, light air, but would normally get clobbered even trying it.18 knts we don't even put the boat in the water. We have a very narrow window where it works. Basically a one trick pony.
You should have serious PHRF ratings penalties for the extra sail area on both sails.I wasn't very clear with the question, wondering if anyone has done these kinds of modifications to a 240. I increased the mainsail area by 20% with the square top and put a sprit on that increased the J by 2.5 feet. So the boat is fully powerd up in 8 knts of wind. I reef the main at 12 knts. It is a handfull but under 10 knts of wind PHRF racing it is hard to beat.
That's interesting. Most PHRF boards will 'over-rate' experimental mods, and then adjust down from there if needed. The thought if they are off this way, they only hurt one boat (the ones with the mods). If you UNDER rate the changes, you hurt the rest of the entire fleet. Its the kind of thing that turn people off of racing; having a boat in the fleet that can't be beat due to an unfair rating.3 seconds for the main and 3 seconds for the sprit. That's the best part of doing the mods on this boat, PHRF hasn't figured out how to deal with this boat yet. I expect that to change after a year or so. We did the Miami to Key Largo race and corrected in front of every race boat on the bay by more than 6 minutes.