Quoddy-
Are you 'raising' the sail sufficiently???????
"Most" sailors, even those with very long term top class sailing/racing experience, simply dont know how to correctly "raise" a mainsail so that the 'raised' shape is somewhat like what the sailmaker designed !!!!! When designing a sail a sailmaker 'expects' that a precise amount of halyard tension be applied; and, if this precise halyard tension is ignored .... you can wind-up with a very badly misshapen and poorly performing mainsail.
Mainsails with 'boltropes' - *how* to raise them.
What Im referring to is the additional 'stretch' that MUST be put into the luff (of a sail that has a 'boltrope' - typically a 3-strand dacron 'rope' that is inside a sleeve at the luff) AFTER 'raising' so that then the 'boltrope' is **additionally stretched-out** to the proper *designed* length. I dont have my sailmakers design database at hand for the exact specs. for a Hunter 260 luff dimensions; but, the 'typical' needed extra-stretch for 99% of bolt-roped mainsails is as follows: 1 inch boltrope *stretch* for every 11 ft. of luff length. Example: For a 26 ft. luff length - 26ft./11ft X 1 inch = 2.4" 'extra stretch' - a boltroped mainsail that has a 26ft. luff length - AFTER being RAISED, needs to be 'stretched' by an additional 2.4 inches by the halyard. When designing a sail with a boltrope the sailmaker will cut a small amount off the boltrope (called 'pre-load) so that in maximum designed wind-ranges the sail's luff doesnt become stretched beyond the design limits; the boltrope is shortened so that the full dimensions will be 'stretched-to' by the wind pressure when the sail is in typically 15-18kts. maximum.
So, next time sailing - 'raise' the mainsail, THEN apply *additional stress* to the halyard so that you get at least 1" of additional 'stretch' for each 11 feet of mainsail luff length. You can put a 'mark' on the halyard vs. a 'mark' on the mast .... and see if this (you calculate based on YOUR luff length) additional stretch of the the luff doesnt 'correct' the shape of that first upper batten for you when you finally 'tension the mainsheet' (see ** below) when beating.
If you dont add this extra stretch, the sail will have too much draft, that draft will be too far aft, and the leech/battens will be slightly 'hooked up towards the windward side' --- slow boat, boat that heels aggressively, has WEATHER HELM.
Note **
BTW - the BEST for setting the 'exact' amount of halyard/boltrope tension is to go onto a hard beat with all tell-tales flying perfectly straight back (consult Don's Sail Trim Users Guide, etc.) .... and then *let go of the wheel* !!!! Then, if the boat's bow begins to head to windward, then INCREASE the tension in the mainsails halyard (boltrope/luff) until the boat goes STRAIGHT (NO weather helm and NO lee helm). After you by halyard tension find 'neutral helm', then 'ease off' the halyard tension by 1/2 to 1" ... and your boat will develop 'perfect helm' (very s-l-o-w-l-y turns to windward with very slight 'weather helm') and the boat will be automatically set for its **fastest possible speed with it best 'pointing angle'** for the conditions at that time. You should place a mark on the halyard and a mark on the mast directly in line with the halyard mark when you 'find' your desired 'helm pressure'. I use simple electrical tape - and this becomes your 'primary halyard tension mark' for basic halyard 'tension set-up'.
also BTW - 'most' mainsails are shaped/cut so that when beating and the traveller is on the centerline, ..... the SECOND from the top batten will be more or less parallel to the boats centerline - for maximum speed (in 'flat' water). In contrast, and perhaps erringly so, blindly setting the topmost batten to parallel the boom and without regard of how the topmost telltales are flying (should be flying straight back) may NOT be the correct 'twist' setting ... generally the faster the boat is going - the less amount of 'twist'; the slower the speed - the higher amount of twist; .... iceboats and very fast planing hulls need almost NO twist; but as always, the tell-tales will show how much or how little twist you 'actually' do need.
If you dont have a full set of tell tales ... then you'll never know good OR bad set/shape.
